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package yaml import ( "reflect" "unicode" ) type keyList []reflect.Value func (l keyList) Len() int { return len(l) } func (l keyList) Swap(i, j int) { l[i], l[j] = l[j], l[i] } func (l keyList) Less(i, j int) bool { a := l[i] b := l[j] ak := a.Kind() bk := b.Kind() for (ak == reflect.Interface || ak == reflect.Ptr) && !a.IsNil() { a = a.Elem() ak = a.Kind() } for (bk == reflect.Interface || bk == reflect.Ptr) && !b.IsNil() { b = b.Elem() bk = b.Kind() } af, aok := keyFloat(a) bf, bok := keyFloat(b) if aok && bok { if af != bf { return af < bf } if ak != bk { return ak < bk } return numLess(a, b) } if ak != reflect.String || bk != reflect.String { return ak < bk } ar, br := []rune(a.String()), []rune(b.String()) for i := 0; i < len(ar) && i < len(br); i++ { if ar[i] == br[i] { continue } al := unicode.IsLetter(ar[i]) bl := unicode.IsLetter(br[i]) if al && bl { return ar[i] < br[i] } if al || bl { return bl } var ai, bi int var an, bn int64 if ar[i] == '0' || br[i] == '0' { for j := i-1; j >= 0 && unicode.IsDigit(ar[j]); j-- { if ar[j] != '0' { an = 1 bn = 1 break } } } for ai = i; ai < len(ar) && unicode.IsDigit(ar[ai]); ai++ { an = an*10 + int64(ar[ai]-'0') } for bi = i; bi < len(br) && unicode.IsDigit(br[bi]); bi++ { bn = bn*10 + int64(br[bi]-'0') } if an != bn { return an < bn } if ai != bi { return ai < bi } return ar[i] < br[i] } return len(ar) < len(br) } // keyFloat returns a float value for v if it is a number/bool // and whether it is a number/bool or not. func keyFloat(v reflect.Value) (f float64, ok bool) { switch v.Kind() { case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: return float64(v.Int()), true case reflect.Float32, reflect.Float64: return v.Float(), true case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: return float64(v.Uint()), true case reflect.Bool: if v.Bool() { return 1, true } return 0, true } return 0, false } // numLess returns whether a < b. // a and b must necessarily have the same kind. func numLess(a, b reflect.Value) bool { switch a.Kind() { case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: return a.Int() < b.Int() case reflect.Float32, reflect.Float64: return a.Float() < b.Float() case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: return a.Uint() < b.Uint() case reflect.Bool: return !a.Bool() && b.Bool() } panic("not a number") }