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package iradix import ( "bytes" "sort" ) // WalkFn is used when walking the tree. Takes a // key and value, returning if iteration should // be terminated. type WalkFn func(k []byte, v interface{}) bool // leafNode is used to represent a value type leafNode struct { mutateCh chan struct{} key []byte val interface{} } // edge is used to represent an edge node type edge struct { label byte node *Node } // Node is an immutable node in the radix tree type Node struct { // mutateCh is closed if this node is modified mutateCh chan struct{} // leaf is used to store possible leaf leaf *leafNode // prefix is the common prefix we ignore prefix []byte // Edges should be stored in-order for iteration. // We avoid a fully materialized slice to save memory, // since in most cases we expect to be sparse edges edges } func (n *Node) isLeaf() bool { return n.leaf != nil } func (n *Node) addEdge(e edge) { num := len(n.edges) idx := sort.Search(num, func(i int) bool { return n.edges[i].label >= e.label }) n.edges = append(n.edges, e) if idx != num { copy(n.edges[idx+1:], n.edges[idx:num]) n.edges[idx] = e } } func (n *Node) replaceEdge(e edge) { num := len(n.edges) idx := sort.Search(num, func(i int) bool { return n.edges[i].label >= e.label }) if idx < num && n.edges[idx].label == e.label { n.edges[idx].node = e.node return } panic("replacing missing edge") } func (n *Node) getEdge(label byte) (int, *Node) { num := len(n.edges) idx := sort.Search(num, func(i int) bool { return n.edges[i].label >= label }) if idx < num && n.edges[idx].label == label { return idx, n.edges[idx].node } return -1, nil } func (n *Node) getLowerBoundEdge(label byte) (int, *Node) { num := len(n.edges) idx := sort.Search(num, func(i int) bool { return n.edges[i].label >= label }) // we want lower bound behavior so return even if it's not an exact match if idx < num { return idx, n.edges[idx].node } return -1, nil } func (n *Node) delEdge(label byte) { num := len(n.edges) idx := sort.Search(num, func(i int) bool { return n.edges[i].label >= label }) if idx < num && n.edges[idx].label == label { copy(n.edges[idx:], n.edges[idx+1:]) n.edges[len(n.edges)-1] = edge{} n.edges = n.edges[:len(n.edges)-1] } } func (n *Node) GetWatch(k []byte) (<-chan struct{}, interface{}, bool) { search := k watch := n.mutateCh for { // Check for key exhaustion if len(search) == 0 { if n.isLeaf() { return n.leaf.mutateCh, n.leaf.val, true } break } // Look for an edge _, n = n.getEdge(search[0]) if n == nil { break } // Update to the finest granularity as the search makes progress watch = n.mutateCh // Consume the search prefix if bytes.HasPrefix(search, n.prefix) { search = search[len(n.prefix):] } else { break } } return watch, nil, false } func (n *Node) Get(k []byte) (interface{}, bool) { _, val, ok := n.GetWatch(k) return val, ok } // LongestPrefix is like Get, but instead of an // exact match, it will return the longest prefix match. func (n *Node) LongestPrefix(k []byte) ([]byte, interface{}, bool) { var last *leafNode search := k for { // Look for a leaf node if n.isLeaf() { last = n.leaf } // Check for key exhaution if len(search) == 0 { break } // Look for an edge _, n = n.getEdge(search[0]) if n == nil { break } // Consume the search prefix if bytes.HasPrefix(search, n.prefix) { search = search[len(n.prefix):] } else { break } } if last != nil { return last.key, last.val, true } return nil, nil, false } // Minimum is used to return the minimum value in the tree func (n *Node) Minimum() ([]byte, interface{}, bool) { for { if n.isLeaf() { return n.leaf.key, n.leaf.val, true } if len(n.edges) > 0 { n = n.edges[0].node } else { break } } return nil, nil, false } // Maximum is used to return the maximum value in the tree func (n *Node) Maximum() ([]byte, interface{}, bool) { for { if num := len(n.edges); num > 0 { n = n.edges[num-1].node continue } if n.isLeaf() { return n.leaf.key, n.leaf.val, true } else { break } } return nil, nil, false } // Iterator is used to return an iterator at // the given node to walk the tree func (n *Node) Iterator() *Iterator { return &Iterator{node: n} } // ReverseIterator is used to return an iterator at // the given node to walk the tree backwards func (n *Node) ReverseIterator() *ReverseIterator { return NewReverseIterator(n) } // rawIterator is used to return a raw iterator at the given node to walk the // tree. func (n *Node) rawIterator() *rawIterator { iter := &rawIterator{node: n} iter.Next() return iter } // Walk is used to walk the tree func (n *Node) Walk(fn WalkFn) { recursiveWalk(n, fn) } // WalkBackwards is used to walk the tree in reverse order func (n *Node) WalkBackwards(fn WalkFn) { reverseRecursiveWalk(n, fn) } // WalkPrefix is used to walk the tree under a prefix func (n *Node) WalkPrefix(prefix []byte, fn WalkFn) { search := prefix for { // Check for key exhaution if len(search) == 0 { recursiveWalk(n, fn) return } // Look for an edge _, n = n.getEdge(search[0]) if n == nil { break } // Consume the search prefix if bytes.HasPrefix(search, n.prefix) { search = search[len(n.prefix):] } else if bytes.HasPrefix(n.prefix, search) { // Child may be under our search prefix recursiveWalk(n, fn) return } else { break } } } // WalkPath is used to walk the tree, but only visiting nodes // from the root down to a given leaf. Where WalkPrefix walks // all the entries *under* the given prefix, this walks the // entries *above* the given prefix. func (n *Node) WalkPath(path []byte, fn WalkFn) { search := path for { // Visit the leaf values if any if n.leaf != nil && fn(n.leaf.key, n.leaf.val) { return } // Check for key exhaution if len(search) == 0 { return } // Look for an edge _, n = n.getEdge(search[0]) if n == nil { return } // Consume the search prefix if bytes.HasPrefix(search, n.prefix) { search = search[len(n.prefix):] } else { break } } } // recursiveWalk is used to do a pre-order walk of a node // recursively. Returns true if the walk should be aborted func recursiveWalk(n *Node, fn WalkFn) bool { // Visit the leaf values if any if n.leaf != nil && fn(n.leaf.key, n.leaf.val) { return true } // Recurse on the children for _, e := range n.edges { if recursiveWalk(e.node, fn) { return true } } return false } // reverseRecursiveWalk is used to do a reverse pre-order // walk of a node recursively. Returns true if the walk // should be aborted func reverseRecursiveWalk(n *Node, fn WalkFn) bool { // Visit the leaf values if any if n.leaf != nil && fn(n.leaf.key, n.leaf.val) { return true } // Recurse on the children in reverse order for i := len(n.edges) - 1; i >= 0; i-- { e := n.edges[i] if reverseRecursiveWalk(e.node, fn) { return true } } return false }